Ethical IT Innovation: A Value-Based System Design ApproachCRC Press, 18.11.2015 - 283 Seiten Explaining how ubiquitous computing is rapidly changing our private and professional lives, Ethical IT Innovation: A Value-Based System Design Approach stands at the intersection of computer science, philosophy, and management and integrates theories and frameworks from all three domains.The book explores the latest thinking on computer ethics, inc |
Inhalt
Introduction | 1 |
IT Innovation | 7 |
Future IT Environments Five Scenarios | 19 |
Value Ethics and IT | 39 |
Ethical Knowledge for Ethical IT Innovation | 47 |
Preserving Freedom in Future IT Environments | 73 |
Health and Strength in the Machine Age | 89 |
Safety Security and Privacy in Future IT Environments | 97 |
Privacy and a Summary of the Value Fabric | 149 |
Ethical ValueBased IT System Design An Overview | 157 |
Value Discovery for IT Project Selection | 179 |
Wise Leadership in the IT Project Selection Phase | 183 |
Ethical IT Planning | 205 |
Ethical IT System Analysis | 213 |
Ethical IT System Design | 229 |
Machine Ethics and Value Based IT Design | 239 |
Trust in Future IT Environments | 113 |
Friendship in Future IT Environments | 119 |
Dignity and Respect in the Machine Age | 135 |
Back Cover | 249 |
Andere Ausgaben - Alle anzeigen
Ethical IT Innovation: A Value-Based System Design Approach Sarah Spiekermann Eingeschränkte Leseprobe - 2015 |
Ethical IT Innovation: A Value-Based System Design Approach Sarah Spiekermann Keine Leseprobe verfügbar - 2015 |
Häufige Begriffe und Wortgruppen
argue automation autonomy behavior build Carly challenge Chapter communication computer ethics Conceptual context analysis create customers dams and flows data collection decision described design alternatives development goals E-SDLC economic emotional employees environment eudemonia example Facebook feasibility feedback Figure freedom friendship Future Lab’s harms Human–Computer Interaction hype hype cycles identify impact important individual Information Technology innovation interaction Internet Jeremy knowledge leaders liberty mall ment moral negative negative liberty one’s people’s personal data perspective phase philosophical physical players political positive liberty potential project team protection goals relevant reputation system RFID risk robots scanners scenario scholars SDLC share society software agent software engineering Spiekermann stakeholders Stern surveillance system design technical theory tion today’s transparency trust understand United Games University users utilitarianism value dams value ethics virtual worlds virtue ethics waterfall model